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Shot Breakdown

Breakdown of Personal Contribution to Work on Demo Reel

 

The creation of ALL of the content contained on the Demo Reel was personally supervised by Mr. Mings. In addition to supervision, the following contributions were made:

  • “Introduction” (reel, film & glass hands) – Entire animation
  • “Exo-Skeleton” (dancing skeleton) – Motion capture cleanup & retargeting, some modeling
         & animation, final texturing and lighting, camera moves, editing, compositing.
  • “Matchstick Man” – Character design, motion capture cleanup, final texturing and lighting,
         camera movement, rendering, and compositing.
  • “Cornered!” (series of shots) – On-set VFX supervision, 3D cockroach modeling, texturing,
         IK rigging, skinning, camera match-move, animating, lighting, rendering, and compositing.
  • “In the Garden of Shiva” (butterflies) – Entire animation.
  • “Curse of the Komodo” (series of shots) – On-set VFX supervision, 3D komodo modeling,
         texturing, IK rigging, skinning, camera matching, lighting, rendering, roto-scoping, and
         compositing.
  • “Heartset” (molotov cocktail fire) – Compositing.
  • “Uninvited Ghost” (woman light disintegration) – Particle animation, compositing.
  • “Amazing Love” (hillside village & marketplace) – Background replacement, roto-scoping,
         matte painting, blue screen extraction, and compositing.
  • “To The Wall” (driving in car) – Green screen extraction, match-move, roto-scoping, and
         compositing.
  • “To The Wall” (muzzle flashes & bullet hits) – Match-move, roto-scoping, lighting, and
         compositing.
  • “Montana Amazon” (brush fire & windshield splash) – Match-move, roto-scoping, and
         compositing.
  • “Montana Amazon” (skull) – 3D cockroach modeling, texturing, IK rigging, skinning,
         animating, lighting, rendering, and compositing.
  • “Patrol Boat” (series of shots) – Entire animation, including water simulation (except
         modeling boat.)
  • “Submarine” (series of shots) – Entire animation, including water simulation (except modeling
         submarine.)
  • “Ray Harryhausen VES Tribute” (skeleton army) – Texturing, lighting, environment design,
         camera, rendering, and compositing.
  • “Rendered” (butterfly animations) – 3D butterfly modeling, texturing, rigging, animating,
         lighting, and compositing.
  • “Home Alone Music Video” (bedroom break-up & note room) – Some 3D modeling,
         texturing, animating, lighting, rendering, green screen extraction, roto-scoping, and
         compositing.
  • “Zork Grand Inquisitor” (computer game) – Texturing, lighting, camera, rendering, and
         compositing.
  • “Deltalight” (lighting fixture animation) – 2D motion graphics, 3D modeling, texturing,
         animating, lighting, and compositing.
  • “Orbitrek” (gold woman on elliptical machine) – Motion capture and clean-up, model rigging
         and skinning, textures, lighting, camera, rendering, and compositing.
  • “Flavorwave” (cooking device infomercial) – Entire animation.
  • “Flavorwave” (fat drip arrows) – 3D animation, camera match, lighting, roto-scoping, and
         compositing.
  • “Justice Coin” (coin infomercial) – 3D modeling, texturing, animating, lighting, and rendering.
  • “Ab Doer Twist Logo” (3D logo animation) – Entire animation.
  • “Ab Doer Twist” (clear man on exercise machine) – 3D modeling & rigging machine, rigging
         & skinning man, textures, lighting, camera, rendering, and compositing.
  • “Ab Lounge” (exercise machine) – Entire animation.
  • “Totalflex” (exercise machine) – Entire animation.
  • “Totalflex” (clear man on exercise machine) – 3D modeling & rigging machine, rigging &
         skinning man, textures, lighting, camera, rendering, and compositing.
  • “Head Replacement” – Motion capture and cleanup, camera matching, texturing, lighting,
         rendering, roto-scoping, and compositing.
  • “Uninvited Ghost” (glowing woman) – Compositing.
  • “Entry Replacement” – (replace entry features) – 2D painting out tree & old entry, 3D
         modeling new entry, texturing, lighting, camera matching, rendering, and compositing.
  • “Safezone Wall Installation” – (add truck and wall segments) – 3D modeling wall units,
         texturing, lighting, camera matching, rendering, and compositing.
  • “Main Corporate Center” (architectural previsualization) – Entire animation (including
         aerial photography of background plate.)
  • “Puzzle Duck” (duck animation) – Rigging, texturing, lighting, animating, rendering, and
         compositing.
  • “Whale” (whale animation) – Water simulation, rigging, texturing, lighting, animating,
         rendering, and compositing.
  • “Newport Beach Film Festival Trailer” (flying Panaflex) – Texturing, lighting, animating,
         and compositing.
  • “Clinique Car Wrap” (Smart car) – Texturing, lighting, rendering, and compositing.
  • “Boeing 747-8 ” (interior fly-thru / exterior fly-by) – Entire animation (except modeling
         airplane and some interior items provided by Boeing.).
  • “H@” (exploding building w/ flying head) – Keyframe animation, texturing, lighting,
         roto-scoping, camera matching, compositing.
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